Battles for Empire: Napoleonic Wargame Scenarios
1807 & 1809
By James R. Arnold & Ralph R. Reinertsen
Scenario 5: Danzig
Special Russian Artillery Rule: All Russian infantry regiments have six 6-pound regimental cannon. They must operate with their parent infantry formation; either in pairs of guns assigned to each battalion or massed as a six-gun battery. In gaming terms, this means the bases with the regimental cannon models must always be touching the parent infantry bases. Should the infantry lose a firefight or close combat and be forced to retreat or rout, the infantry abandons its regimental cannon and the cannon are removed from the game. Regimental cannon fire only in support of the infantry to which they are attached. In other words, unlike other artillery, they do not fire at targets of opportunity. They have limited ammunition and may fire ball twice and canister twice.
Special Fort Weichselmüde Rule: a fixed Prussian 12-pound field battery may fire from the redoubt shown on the map against targets within twenty inches of the redoubt.
Special Royal Navy Rule: The Russian player selects either the Dauntless or the Falcon to support his attack. The Dauntless’s carronades were short-range weapons with the broadside equivalent in terms of range and effect of a 12-pound battery firing canister. The Dauntless can absorb four hits before sinking. The Falcon has the broadside equivalent of an 8-pound field battery and can absorb three hits before sinking. The selected ship starts the game at sea zone 1. It may move two feet up or down the river each turn and fire a broadside once per turn.